A proposal for refining sports activities for people to adapt to the current pandemic situation and to be the better of before
Abstract
This study aims to explore the increasing use of Virtual Reality (VR) technologies for the simulation of urban environments. It provides a summary of cities worldwide where three-dimensional computer modelling is being utilized to aid urban planning. The study considers the need for a digital representation of cities and raises issues pertaining to advantages, barriers and ownership. A case study we have analyzed one of the city in Barcelona to understand the city network and urban environment in terms of sports and leisure activity.
Introduction
The modelling of an urban environment to analyze the road networks, population and sports activities in Saint Marti city of Barcelona. As an overview the project is to overcome the pandemic situations in urban spaces and propose new ideational spaces, as an example we have analyzed futtoc sports which can be functional during pandemic. The VR room helps you to understand the existing and proposed analysis.
Analysis of the city :
Virtual Reality Room Overview
Overview of the VR room
Introduction space
Data Cloud
Experience the human scale and feel the data as cloud.
Existing futtoc tables in Saint Marti region
Blue columns are the existing futtoc tables
Existing and Proposed futtoc tables in Saint Marti region
Blue columns are the existing futtoc tables.
White columns are the proposed futtoc tables.
VR room : https://hubs.mozilla.com/PJzrbKX/lucky-uniform-assembly/
Improvise , Adapt , Overcome – A proposal for refining sports activities for people to adapt to the current pandemic situation and to be the better of before is a project of IAAC, Institute for Advanced Architecture of Catalonia developed in the Master in Advanced Architecture 2020/21 by students: Abrar Ali, Ashwin Parandhaman, Chirag Harshadbhai Shah, Karthy Krishna Vijaya Kumar and faculty: Marco Poletto, faculty assistant: Eirini Tsomokou.